@Ç║ `äò $üê "The alien lets forth~a bone-chilling wail./FL'extra-terrestre pousse un cri~qui vous glace des pieds à la tête./GDer Außerirdische stößt~einen schrecklichen Schrei aus."
M LOOK_AT_PIM
C BTL4
M ZIP_TRIP_START
W 15
@Çå `äí
W 15
@Çå `äí
G TEMPLOC2
@Ç¢ DROGG3
G PDROGG3
£ FDROGG3
┬
M ATK_STAND CONTINUE SNAP_TO
@Ç║ `äò $üê "The alien lets forth~a bone-chilling wail./FL'extra-terrestre pousse un cri~qui vous glace des pieds à la tête./GDer Außerirdische stößt~einen schrecklichen Schrei aus."
A ON
C UNLOCK
@Ç¢ PLAYER
A ON
}
{ DROGG3_AI
P ~ÇÇ
^îç = 0
:WAIT
â
I ^ìÄ < 2 THEN
J #Çç
:TOP
I ^ìÄ < 2 THEN
@Ç¥ DROGG3_RETREAT
I .ÇéÇâ != $üö THEN
{
â
J #Çê
}
~ÇÇ = @Ç¥ MONSTER_MOVE 10
I ~ÇÇ > 0 THEN
{
N ~ÇÇ
{
U 1
I @Çô "atk_m1" != $üâ THEN
M ATK_M1 CONTINUE
X ÇÇ
U 2
I @Çô "atk_m2" != $üâ THEN
M ATK_M2 CONTINUE
X ÇÇ
U 3
I @Çô "atk_m3" != $üâ THEN
M ATK_M3 CONTINUE
X ÇÇ
U 4
U 6
┴
X ÇÇ
U 7
I @Çô "atk_m7" != $üâ THEN
M ATK_M7 CONTINUE
X ÇÇ
U 8
I @Çô "atk_m8" != $üâ THEN
M ATK_M8 CONTINUE
X ÇÇ
U 9
I @Çô "atk_m9" != $üâ THEN
M ATK_M9 CONTINUE
X ÇÇ
U 10
I @Çô "atk_m10" != $üâ THEN
M "atk_m10" CONTINUE
X ÇÇ
}
}
E
{
@Çì DROGG3_ATTACK
}
â
J #Çê
}
{ DROGG3_RETREAT
I @Çò < 130 THEN
é
£ WALKHERE GRADUAL
I @Çò < 130 THEN
é
M ATK_M2 CONTINUE
:MORE_WAITING
I ^ìÄ = 2 THEN
é
I @Çò < 130 THEN
é
â
J #Çè
}
{ DROGG3_ATTACK
N @Çà 0 5
{
U 0
M ATK_H7
X Çü
U 1
M ATK_H8
X Çü
U 2
M ATK_H9
X Çü
U 3
M SPEC_ATK1
X Çü
U 4
M SPEC_ATK2
X Çü
U 5
M SPEC_ATK3
X Çü
}
}
{ DROGG3_STIMULUS _DAMAGE
P ~Çü
:GOT_HIT
I @Çó ^îé == $üâ THEN
^îü
é
:SUPER_RECOIL
^îç ++
@Ç¢ PLAYER
I ^îç = 1 THEN
{
^îà = @Ç║ `ç½ $üë "I must admit, your persistent~will to live is admirable./FJe dois reconnaître que~la volonté avec laquelle tu t'accroches~à la vie est admirable./GIch muß sagen, daß dein~Lebenswille erstaunlich ist."
^îå = @Çÿ `ç½
}
I ^îç = 3 THEN
{
^îà = @Ç║ `ç¼ $üë "When will you die, damn you!?/FEst-ce que tu vas mourir, oui ou non !?/GVerdammt! Wann stirbst du endlich?"
^îå = @Çÿ `ç¼
}
I ^îç = 5 THEN
^îç = 0
é
:PLAYER_SUPER_RECOILED
I ^ìÄ < 2 THEN
{
║ ON
G PDROGG3 RUN 30
┴
║ OFF
é
}
A OFF
^îé = @Ç║ `äû $üê "The alien's battle cry echos all about you./FLe cri de l'extra-terrestre vous~résonne dans la tête jusqu'à vous étourdir./GDer Schlachtruf des Außerirdischen ertönt."
^îü = @Çÿ `äû
M ATK_M2 CONTINUE
W 20
M ATK_STAND CONTINUE
@Ç¥ PAUSE_FOR_SUBTITLE
A ON
é
:KILLED_PLAYER
I ^ìî = $üé THEN
é
A OFF
┴
M ATK_STAND CONTINUE
W 1 SECONDS
M TAUNT3 CONTINUE
@Ç║ `äù $üê "The sound of the alien's victory~cry is the last sound you ever hear./FLe cri de victoire de l'extra-terrestre~est le dernier son que vous entendrez./GDer Siegesschrei des~Außerirdischen ist~das letzte, was Sie je hören."
â
è OFF
M STAND CONTINUE
é
}
{ DROGG3_DEATH
P ~ÇÇ
P ~Çü
P ~Çé
P ~Çâ
O $ÇÇ
O $Çá
@Ç¢ PLAYER
A OFF
M ATK_STAND CONTINUE
@Ç¢ DROGG3
~ÇÇ = @Çü CURFIG
~Çü = @Çé CURFIG
~Çé = @Çâ CURFIG
~Çâ = @Çä
K
@Ç¢ DROGG4
A OFF
║ ON
.ÇéÇÇ = 0
u CURFIG OFF
G ~ÇÇ ~Çü ~Çé
£ ~Çâ
u CURFIG ON
M DIE FREEZE
u CURFIG OFF
^ìî = $üé
I @Çæ LTHAND REFLECT THEN
{
@ÇÜ REFLECT
f GROUND
I @Çí CURITEM LOADBTL4 == 0 THEN
{
f WAYPT LOADBTL4
}
}
E
! "I've lost me reflect device!"
@Ç¢ PLAYER
M ATK_M2 CONTINUE
W 20
I @Çò > 30 THEN
┴
è OFF
@Ç║ `ç¡ $üë "You were an admirable opponent.~I almost regret your death./FTu as été un adversaire admirable,~je regrette presque ta mort./GDu warst ein würdiger Gegner.~Fast bereue ich deinen Tod."
M STAND CONTINUE
W 10
M SPEAK_2 CONTINUE
@Ç║ `ç« $üë "What's this?~It seems that you have left behind a present./FQu'est-ce que c'est ?~On dirait que tu as laissé un cadeau./GNanu? Du scheinst ein Geschenk~hinterlassen zu haben."